The Pamphlet Collection of Sir Robert Stout: Volume 68
Chess in Wellington
Chess in Wellington.
Game No. 1.—Played in the last tournament of the Wellington Chess Club between Messrs. Brook and Benbow.
White. | Black. |
---|---|
(Mr. J. G. W. Brook.) | (Mr. C. W. Benbow.) |
1 P to K 4 | 1 P to K 4 |
2 Kt to K B 3 | 2 Kt to Q B 3 |
3 B to B 4 | 3 B to B 4 |
4 P to Q 3 | 4 Kt to K B 3 |
Called by the late Professor Andersen the Guioco Pianissimo. Though not very enterprising, it leads to an even game. | |
The more usual reply is P to Q 3; but this is quite good enough. | |
5 B to K Kt 5 | 5 P to Q 3 |
6 Kt to Q B 3 | 6 B to K 3 |
7 Kt to Q 5 | 7 B x Kt |
8 B x B | 8 Q to Q 2 |
9 B x K Kt | 9 P x B |
10 Kt to R 4 | 10 Castlea (Q R) |
11 Castles. | 11 Kt to Q 5 |
This was a little bold, as it submits him to attack by way of Black's open file. | |
12 P to Q R 3 | 12 P to Q B 3 |
13 B to R 2 | 13 Kt to K 3 |
14 P to Q Kt 4 | 14 B to Kt 3 |
15 P to Q B 3 | 15 P to Q 4 |
This seems somewhat slow. | |
16 P x P | 16 P x P |
17 B to Kt 3 | 17 Kt to B 5 |
18 K to K sq. | 18 K R to Kt sq |
Black's attack is now commencing. | |
19 P to R 4 | 19 R to Kt 5 |
A waste of valuable time. There is nothing to be gained by the move. | |
20 P to Kt 3 | 20 Q R to Kt sq. |
21 P to R 5 | 21 R x Kt |
Pushing on an imaginary attack. | |
22 P x B | 22 R x R P (ch) |
White has no escape; for if 22 P x R Black continues 22 Q to R 6; 23 R to K Kt sq., R to Kt 7, and mates next move. | |
23 K x R | 23 Q to R 6 (ch) |
24 K to Kt sq. | 24 Q to Kt 7 mate. |